Loot rules
5-man normal instances and heroics
We have no formal rules for 5-mans. It is important that everyone clarifies loot rules at the beginning of the instance so no one is confused. Over time as you run with certain people more often, this may no longer be necessary, but overall make sure to ASK if it is okay for you to roll on something if you aren't sure.
Usually we use the following rules in 5-man instances:
Greed all BoE (you may need if it is an upgrade to you however, but it is polite to ask, especially if the item is blue or purple)
Pass on all BoP (if you need it, make sure you mention that you need it, and then you can roll for it if others want it as well, and the winner can pick it up from the body. Passing on all BoP items allows an enchanter to pick up the item and disenchant it if no one wants it.)
10-man raid instances
In 10-man raid instances, we use the following rules:
- 1 epic per night
- Items go to people who are on-spec first.
- Loot will be distributed in as even a method as possible.
Dual specs do not change this. Your off-spec is still your off-spec. You still must have one main spec.
Explanations below:
Basically, 1 epic per night (yes, per night, not per "raid" - so if you get an item on Friday, your item count has reset for the raid on Saturday). The only situation in which you can get more than 1 epic is if everyone else who is eligible (and on-spec) has also already gotten an item. The reasoning for this is, is it REALLY fair if I pick up, say, Shermanar Great Ring (which no one else wanted) and then later that same night I also roll on (and win) Light's Justice from Prince, even though Sythrel really wanted Light's Justice too, and hasn't gotten an item yet? Then I get to walk out with two items and someone else with zero. Even though the Shermanar Great Ring would be an off-spec item for me as a Restoration druid, I did get one item and Sythrel did not.
Do think long and hard before you pass on an item that may be an upgrade just because you want something later in the night though. Multiple times I've seen items sharded that shouldn't have been sharded - and then the item the person was waiting for doesn't drop and they are kicking themselves for letting the previous item get DE'd.
Items go to people on-spec first. Even if Nuit has already won 12 items that day, if some healing mace drops that she wants, and no other healers want it, she still has priority over a feral druid, balance druid, shadow priest, etc. Some people just have lucky days :)
Items that are useful will not be DE'd just because a person has won "too many things". If you want something, even if you've already won items, please speak up, even if just to say "if no one else wants, I'll take it". This helps speed up the looting process so the raid leader isn't sitting there asking, "No one wants this? We're sharding this? Okay sending to - oh wait, no, you want it? Oh and now you do too? Go ahead and roll..."
Loot will be distributed in a way that hopefully spreads out things as much as possible. Say the tanking belt and the pocket watch drop off Moroes, and Anaeve and Kurai are both in the raid. Kurai has neither item but Anaeve already has the Pocket Watch. For fairness sake, the belt should go to Anaeve and then Kurai should get the Pocket Watch. By the same token, given the same situation, say Anaeve had already won an item earlier. Kurai gets the Watch by default (since Ana already has it) and now they both each have 1 epic from that day, so they roll for the belt.
Typically tier items will be rolled on FIRST, followed by other items.
As instances near "farm status", off-spec rolls may be allowed equally with main spec rolls. Please be sure to ask an officer if this is the case or not for a particular instance, if you are not sure.
25-man raids
This post is a little old but still should get the point across about our 25-man loot rules: http://community.livejournal.com/wow_dota/1058841.html
The post linked above goes over the suicide kings system and how it works. This is the loot system that we use for 25-mans. The list begins with all of those in attendance for the guild's first 25-man raid.
All new members to the guild will start at the bottom of the list and will have to work their way up the suicide kings list.
A temporary solution for PUGs is when an item drops, people will send the raid leader/master looter a whisper. If there is 1 or more PUGs who whisper and would like to roll, the master looter will roll 1-# of people who want the item. So if 2 pugs want an item and 3 DotA members, the master looter would roll 1-5. The master looter assigns numbers to the two PUGs - say PUG1 gets the item on a 1, and PUG2 gets the item on a 2. If the roll is a 3, 4, or 5, then we go by our loot system.
If a PUG wins an item, that counts as their "1 epic per night" and they cannot get another item unless no one else needs it, or others who they are in contention with have already won an item.
Guild friends will be treated differently from PuGs and will be added to the end of the loot list.
When you are signed up for a 25-man raid via our raid sign-up system, you can see your position in suicide kings at the bottom of the page. You can compare against everyone else who is in the raid (note - you must be IN THE RAID to see your position on suicide kings, not just in the sign-up list). You also can view the entire suicide kings list by clicking the "Loot" button while logged into the raid site.
Special loots (like bags)
This is the order items are assigned or rolled on.
- Tier armor - suicide kings (or /roll in 10-man)
- Non-tier epic armor/weapons/whatever - suicide kings (or /roll in 10-man)
- Quest item drops that start a quest (such as a boss' head) - suicide kings (or /roll in 10-man)
- Gems - If special gems that can go in your gear drop off a boss, you can roll if you plan to use in raiding gear. This does not count as 1 epic per night, but you must not have won anything else that night.
- Bag - anyone who hasn't won an item yet, including a gem, (and also hasn't won this bag since most bags are unique) may roll. This does not count against you as 1 epic per night.
This order may be deviated from if the loot master recognizes that a different order may result in more fair loot distribution. (For example, if a ranged weapon drops that a hunter needs as well as a tier armor piece, and the hunter is the only hunter who needs the ranged weapon in the group, the ranged weapon may be rolled on first so that the tier armor piece can go to another class, if members of the other class have not won something yet)